The Symfony MakerBundle
The Symfony MakerBundle¶
Symfony Maker helps you create empty commands, controllers, form classes, tests and more so you can forget about writing boilerplate code. This bundle is an alternative to SensioGeneratorBundle for modern Symfony applications and requires using Symfony 3.4 or newer and Symfony Flex.
Run this command to install and enable this bundle in your application:
$ composer require symfony/maker-bundle --dev
This bundle provides several commands under the
make: namespace. List them
all executing this command:
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$ php bin/console list make make:command Creates a new console command class make:controller Creates a new controller class make:entity Creates a new Doctrine entity class [...] make:validator Creates a new validator and constraint class make:voter Creates a new security voter class
The names of the commands are self-explanatory, but some of them include
optional arguments and options. Check them out with the
$ php bin/console make:controller --help
This bundles doesn't require any configuration. But, you can configure the root namespace that is used to "guess" what classes you want to generate:
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# config/packages/maker.yaml # create this file if you need to configure anything maker: # tell MakerBundle that all of your classes lives in an # Acme namespace, instead of the default App # (e.g. Acme\Entity\Article, Acme\Command\MyCommand, etc) root_namespace: 'Acme'
Creating your Own Makers¶
In case your applications need to generate custom boilerplate code, you can
create your own
make:... command reusing the tools provided by this bundle.
To do that, you should create a class that extends
AbstractMaker in your
directory. And this is really it!
For examples of how to complete your new maker command, see the core maker commands.
Make sure your class is registered as a service and tagged with
If you're using the standard Symfony
services.yaml configuration, this
will be done automatically.
Overriding the Generated Code¶
Generated code can never be perfect for everyone. The MakerBundle tries to balance adding "extension points" with keeping the library simple so that existing commands can be improved and new commands can be added.
For that reason, in general, the generated code cannot be modified. In many cases, adding your own maker command is so easy, that we recommend that. However, if there is some extension point that you'd like, please open an issue so we can discuss!
This work, including the code samples, is licensed under a Creative Commons BY-SA 3.0 license.