The Symfony MakerBundle
Symfony Maker helps you create empty commands, controllers, form classes, tests and more so you can forget about writing boilerplate code. This bundle assumes you're using a standard Symfony 6.4 directory structure, but many commands can generate code into any application.
Installation
Run this command to install and enable this bundle in your application:
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$ composer require --dev symfony/maker-bundle
Usage
This bundle provides several commands under the make:
namespace. List them
all executing this command:
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$ php bin/console list make
make:command Creates a new console command class
make:controller Creates a new controller class
make:entity Creates a new Doctrine entity class
[...]
make:validator Creates a new validator and constraint class
make:voter Creates a new security voter class
The names of the commands are self-explanatory, but some of them include
optional arguments and options. Check them out with the --help
option:
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$ php bin/console make:controller --help
Caution
make:entity
requires doctrine/orm
to be installed and configured. This maker support only ORM, not ODM.
Linting Generated Code
MakerBundle uses php-cs-fixer to enforce coding standards when generating .php
files. When running a make
command, MakerBundle will use a php-cs-fixer
version and configuration that is packaged with this bundle.
You can explicitly set a custom path to a php-cs-fixer binary and/or configuration file by their respective environment variables:
MAKER_PHP_CS_FIXER_BINARY_PATH
e.g. tools/vendor/bin/php-cs-fixerMAKER_PHP_CS_FIXER_CONFIG_PATH
e.g. .php-cs-fixer.config.php
Tip
Is PHP-CS-Fixer installed globally? To avoid needing to set these in every project, you can instead set these on your operating system.
Configuration
This bundle doesn't require any configuration. But, you can override the default configuration:
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# config/packages/maker.yaml
when@dev:
maker:
root_namespace: 'App'
generate_final_classes: true
generate_final_entities: false
root_namespace
type: string
default: App
The root namespace used when generating all of your classes
(e.g. App\Entity\Article
, App\Command\MyCommand
, etc). Changing
this to Acme
would cause MakerBundle to create new classes like
(e.g. Acme\Entity\Article
, Acme\Command\MyCommand
, etc).
generate_final_classes
type: boolean
default: true
By default, MakerBundle will generate all of your classes with the
final
PHP keyword except for doctrine entities. Set this to false
to override this behavior for all maker commands.
See https://www.php.net/manual/en/language.oop5.final.php
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final class MyVoter
{
...
}
1.61
generate_final_classes
was introduced in MakerBundle 1.61
generate_final_entities
type: boolean
default: false
By default, MakerBundle will not generate any of your doctrine entity
classes with the final
PHP keyword. Set this to true
to override this behavior for all maker commands that create
entities.
See https://www.php.net/manual/en/language.oop5.final.php
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#[ORM\Entity(repositoryClass: TaskRepository::class)]
final class Task extends AbstractEntity
{
...
}
1.61
generate_final_entities
was introduced in MakerBundle 1.61.
Creating your Own Makers
In case your applications need to generate custom boilerplate code, you can
create your own make:...
command reusing the tools provided by this bundle.
To do that, you should create a class that extends
AbstractMaker in your src/Maker/
directory. And this is really it!
For examples of how to complete your new maker command, see the core maker commands.
Make sure your class is registered as a service and tagged with maker.command
.
If you're using the standard Symfony services.yaml
configuration, this
will be done automatically.
Overriding the Generated Code
Generated code can never be perfect for everyone. The MakerBundle tries to balance adding "extension points" with keeping the library simple so that existing commands can be improved and new commands can be added.
For that reason, in general, the generated code cannot be modified. In many cases, adding your own maker command is so easy, that we recommend that. However, if there is some extension point that you'd like, please open an issue so we can discuss!