Using Events
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Read the updated version of this page for Symfony 7.1 (the current stable version).
Using Events
The Application class of the Console component allows you to optionally hook into the lifecycle of a console application via events. Instead of reinventing the wheel, it uses the Symfony EventDispatcher component to do the work:
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use Symfony\Component\Console\Application;
use Symfony\Component\EventDispatcher\EventDispatcher;
$dispatcher = new EventDispatcher();
$application = new Application();
$application->setDispatcher($dispatcher);
$application->run();
Caution
Console events are only triggered by the main command being executed. Commands called by the main command will not trigger any event.
The ConsoleEvents::COMMAND
Event
Typical Purposes: Doing something before any command is run (like logging which command is going to be executed), or displaying something about the event to be executed.
Just before executing any command, the ConsoleEvents::COMMAND
event is
dispatched. Listeners receive a
ConsoleCommandEvent event:
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use Symfony\Component\Console\ConsoleEvents;
use Symfony\Component\Console\Event\ConsoleCommandEvent;
$dispatcher->addListener(ConsoleEvents::COMMAND, function (ConsoleCommandEvent $event) {
// gets the input instance
$input = $event->getInput();
// gets the output instance
$output = $event->getOutput();
// gets the command to be executed
$command = $event->getCommand();
// writes something about the command
$output->writeln(sprintf('Before running command <info>%s</info>', $command->getName()));
// gets the application
$application = $command->getApplication();
});
Disable Commands inside Listeners
Using the
disableCommand()
method, you can disable a command inside a listener. The application
will then not execute the command, but instead will return the code 113
(defined in ConsoleCommandEvent::RETURN_CODE_DISABLED
). This code is one
of the reserved exit codes for console commands that conform with the
C/C++ standard:
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use Symfony\Component\Console\ConsoleEvents;
use Symfony\Component\Console\Event\ConsoleCommandEvent;
$dispatcher->addListener(ConsoleEvents::COMMAND, function (ConsoleCommandEvent $event) {
// gets the command to be executed
$command = $event->getCommand();
// ... check if the command can be executed
// disables the command, this will result in the command being skipped
// and code 113 being returned from the Application
$event->disableCommand();
// it is possible to enable the command in a later listener
if (!$event->commandShouldRun()) {
$event->enableCommand();
}
});
The ConsoleEvents::ERROR
Event
Typical Purposes: Handle exceptions thrown during the execution of a command.
Whenever an exception is thrown by a command, including those triggered from
event listeners, the ConsoleEvents::ERROR
event is dispatched. A listener
can wrap or change the exception or do anything useful before the exception is
thrown by the application.
Listeners receive a ConsoleErrorEvent event:
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use Symfony\Component\Console\ConsoleEvents;
use Symfony\Component\Console\Event\ConsoleErrorEvent;
$dispatcher->addListener(ConsoleEvents::ERROR, function (ConsoleErrorEvent $event) {
$output = $event->getOutput();
$command = $event->getCommand();
$output->writeln(sprintf('Oops, exception thrown while running command <info>%s</info>', $command->getName()));
// gets the current exit code (the exception code)
$exitCode = $event->getExitCode();
// changes the exception to another one
$event->setError(new \LogicException('Caught exception', $exitCode, $event->getError()));
});
The ConsoleEvents::TERMINATE
Event
Typical Purposes: To perform some cleanup actions after the command has been executed.
After the command has been executed, the ConsoleEvents::TERMINATE
event is
dispatched. It can be used to do any actions that need to be executed for all
commands or to cleanup what you initiated in a ConsoleEvents::COMMAND
listener (like sending logs, closing a database connection, sending emails,
...). A listener might also change the exit code.
Listeners receive a ConsoleTerminateEvent event:
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use Symfony\Component\Console\ConsoleEvents;
use Symfony\Component\Console\Event\ConsoleTerminateEvent;
$dispatcher->addListener(ConsoleEvents::TERMINATE, function (ConsoleTerminateEvent $event) {
// gets the output
$output = $event->getOutput();
// gets the command that has been executed
$command = $event->getCommand();
// displays the given content
$output->writeln(sprintf('After running command <info>%s</info>', $command->getName()));
// changes the exit code
$event->setExitCode(128);
});
Tip
This event is also dispatched when an exception is thrown by the command.
It is then dispatched just after the ConsoleEvents::ERROR
event.
The exit code received in this case is the exception code.
The ConsoleEvents::SIGNAL
Event
Typical Purposes: To perform some actions after the command execution was interrupted.
Signals are asynchronous notifications sent to a process in order to notify
it of an event that occurred. For example, when you press Ctrl + C
in a
command, the operating system sends the SIGINT
signal to it.
When a command is interrupted, Symfony dispatches the ConsoleEvents::SIGNAL
event. Listen to this event so you can perform some actions (e.g. logging some
results, cleaning some temporary files, etc.) before finishing the command execution.
Listeners receive a ConsoleSignalEvent event:
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use Symfony\Component\Console\ConsoleEvents;
use Symfony\Component\Console\Event\ConsoleSignalEvent;
$dispatcher->addListener(ConsoleEvents::SIGNAL, function (ConsoleSignalEvent $event) {
// gets the signal number
$signal = $event->getHandlingSignal();
if (\SIGINT === $signal) {
echo "bye bye!";
}
});
Tip
All the available signals (SIGINT
, SIGQUIT
, etc.) are defined as
constants of the PCNTL PHP extension.
If you use the Console component inside a Symfony application, commands can handle signals themselves. To do so, implement the SignalableCommandInterface and subscribe to one or more signals:
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// src/Command/SomeCommand.php
namespace App\Command;
use Symfony\Component\Console\Command\Command;
use Symfony\Component\Console\Command\SignalableCommandInterface;
class SomeCommand extends Command implements SignalableCommandInterface
{
// ...
public function getSubscribedSignals(): array
{
// return here any of the constants defined by PCNTL extension
return [\SIGINT, \SIGTERM];
}
public function handleSignal(int $signal): void
{
if (\SIGINT === $signal) {
// ...
}
// ...
}
}