Preventing Duplication by "Splitting" Shared Code into Separate Files
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Preventing Duplication by "Splitting" Shared Code into Separate Files
Suppose you have multiple entry files and each requires jquery
. In this
case, each output file will contain jQuery, making your files much larger than
necessary. To solve this, you can ask webpack to analyze your files and split them
into additional files, which will contain "shared" code.
To enable this, call splitEntryChunks()
:
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// webpack.config.js
Encore
// ...
// multiple entry files, which probably import the same code
.addEntry('app', './assets/app.js')
.addEntry('homepage', './assets/homepage.js')
.addEntry('blog', './assets/blog.js')
.addEntry('store', './assets/store.js')
+ .splitEntryChunks()
Now, each output file (e.g. homepage.js
) may be split into multiple file
(e.g. homepage.js
& vendors-node_modules_jquery_dist_jquery_js.js
- the
filename of the second will be less obvious when you build for production). This
means that you may need to include multiple script
tags (or link
tags
for CSS) in your template. Encore creates an entrypoints.json
file that lists exactly which CSS and JavaScript files are needed for each entry.
If you're using the encore_entry_link_tags()
and encore_entry_script_tags()
Twig functions from WebpackEncoreBundle, you don't need to do anything else! These
functions automatically read this file and render as many script
or link
tags as needed:
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{#
May now render multiple script tags:
<script src="/build/runtime.js" defer></script>
<script src="/build/vendors-node_modules_jquery_dist_jquery_js.js" defer></script>
<script src="/build/homepage.js" defer></script>
#}
{{ encore_entry_script_tags('homepage') }}
Controlling how Assets are Split
The logic for when and how to split the files is controlled by the
SplitChunksPlugin from Webpack. You can control the configuration passed to
this plugin with the configureSplitChunks()
function:
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// webpack.config.js
Encore
// ...
.splitEntryChunks()
+ .configureSplitChunks(function(splitChunks) {
+ // change the configuration
+ splitChunks.minSize = 0;
+ })