AssetMapper: Simple, Modern CSS & JS Management
Warning: You are browsing the documentation for Symfony 6.3, which is no longer maintained.
Read the updated version of this page for Symfony 7.2 (the current stable version).
6.3
The AssetMapper component was introduced as an experimental feature in Symfony 6.3.
The AssetMapper component lets you write modern JavaScript and CSS without the complexity
of using a bundler. Browsers already support many modern JavaScript features
like the import
statement and ES6 classes. And the HTTP/2 protocol means that
combining your assets to reduce HTTP connections is no longer urgent. This component
is a light layer that helps serve your files directly to the browser.
The AssetMapper component has two main features:
- Mapping & Versioning Assets: All files inside of
assets/
are made available publicly and versioned. For example, you can referenceassets/styles/app.css
in a template with{{ asset('styles/app.css') }}
. The final URL will include a version hash, like/assets/styles/app-3c16d9220694c0e56d8648f25e6035e9.css
. - Importmaps: A native browser feature that makes it easier
to use the JavaScript
import
statement (e.g.import { Modal } from 'bootstrap'
) without a build system. It's supported in all browsers (thanks to a shim) and is part of the HTML5 standard.
Installation
To install the AssetMapper component, run:
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$ composer require symfony/asset-mapper symfony/asset symfony/twig-pack
In addition to symfony/asset-mapper
, this also makes sure that you have the
Asset Component and Twig available.
If you're using Symfony Flex, you're done! The recipe just added a number of files:
assets/app.js
Your main JavaScript file;assets/styles/app.css
Your main CSS file;config/packages/asset_mapper.yaml
Where you define your asset "paths";importmap.php
Your importmap config file.
It also updated the templates/base.html.twig
file:
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{% block stylesheets %}
+ <link rel="stylesheet" href="{{ asset('styles/app.css') }}">
{% endblock %}
{% block javascripts %}
+ {{ importmap() }}
{% endblock %}
If you're not using Flex, you'll need to create & update these files manually. See the latest asset-mapper recipe for the exact content of these files.
Mapping and Referencing Assets
The AssetMapper component works by defining directories/paths of assets that you want to expose
publicly. These assets are then versioned and easy to reference. Thanks to the
asset_mapper.yaml
file, your app starts with one mapped path: the assets/
directory.
If you create an assets/images/duck.png
file, you can reference it in a template with:
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<img src="{{ asset('images/duck.png') }}">
The path - images/duck.png
- is relative to your mapped directory (assets/
).
This is known as the logical path to your asset.
If you look at the HTML in your page, the URL will be something
like: /assets/images/duck-3c16d9220694c0e56d8648f25e6035e9.png
. If you update
the file, the version part of the URL will change automatically!
Serving Assets in dev vs prod
In the dev
environment, the URL /assets/images/duck-3c16d9220694c0e56d8648f25e6035e9.png
is handled and returned by your Symfony app.
For the prod
environment, before deploy, you should run:
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$ php bin/console asset-map:compile
This will physically copy all the files from your mapped directories to
public/assets/
so that they're served directly by your web server.
See Deployment for more details.
Paths Inside of CSS Files
From inside CSS, you can reference other files using the normal CSS url()
function and a relative path to the target file:
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/* assets/styles/app.css */
.quack {
/* file lives at assets/images/duck.png */
background-image: url('../images/duck.png');
}
The path in the final app.css
file will automatically include the versioned URL
for duck.png
:
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/* public/assets/styles/app-3c16d9220694c0e56d8648f25e6035e9.css */
.quack {
background-image: url('../images/duck-3c16d9220694c0e56d8648f25e6035e9.png');
}
Debugging: Seeing All Mapped Assets
To see all of the mapped assets in your app, run:
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$ php bin/console debug:asset-map
This will show you all the mapped paths and the assets inside of each:
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AssetMapper Paths
------------------
--------- ------------------
Path Namespace prefix
--------- ------------------
assets
Mapped Assets
-------------
------------------ ----------------------------------------------------
Logical Path Filesystem Path
------------------ ----------------------------------------------------
app.js assets/app.js
styles/app.css assets/styles/app.css
images/duck.png assets/images/duck.png
The "Logical Path" is the path to use when referencing the asset, like from a template.
Importmaps & Writing JavaScript
All modern browsers support the JavaScript import statement and modern ES6 features like classes. So this code "just works":
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// assets/app.js
import Duck from './duck.js';
const duck = new Duck('Waddles');
duck.quack();
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// assets/duck.js
export default class {
constructor(name) {
this.name = name;
}
quack() {
console.log(`${this.name} says: Quack!`);
}
}
Thanks to the {{ importmap() }}
Twig function, which you'll learn all about in
this section, the assets/app.js
file is loaded & executed by the browser.
Tip
When importing relative files, be sure to include the .js
extension.
Unlike in Node, the extension is required in the browser environment.
Importing 3rd Party JavaScript Packages
Suppose you want to use an npm package, like bootstrap. Technically, this can be done by importing its full URL, like from a CDN:
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import { Alert } from 'https://cdn.jsdelivr.net/npm/bootstrap@5.3.0/+esm';
But yikes! Needing to include that URL is a pain! Instead, we can add
this to our "importmap" via the importmap:require
command. This command can
be used to download any npm package:
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$ php bin/console importmap:require bootstrap
This adds the bootstrap
package to your importmap.php
file:
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// importmap.php
return [
// ...
'bootstrap' => [
'url' => 'https://cdn.jsdelivr.net/npm/bootstrap@5.3.0/+esm',
],
];
Now you can import the bootstrap
package like normal:
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import { Alert } from 'bootstrap';
// ...
If you want to download the package locally, use the --download
option:
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$ php bin/console importmap:require bootstrap --download
This will download the package into an assets/vendor/
directory and update
the importmap.php
file to point to it. You should commit this file to
your repository.
Note
Sometimes, a package - like bootstrap
- will have one or more dependencies,
such as @popperjs/core
. The download
option will download both the main
package and its dependencies.
To update all 3rd party packages in your importmap.php
file, run:
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$ php bin/console importmap:update
How does the importmap Work?
How does this importmap.php
file allow you to import bootstrap
? That's
thanks to the {{ importmap() }}
Twig function in base.html.twig
, which
outputs an importmap:
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<script type="importmap">{
"imports": {
"app": "/assets/app-4e986c1a2318dd050b1d47db8d856278.js",
"/assets/duck.js": "/assets/duck-1b7a64b3b3d31219c262cf72521a5267.js",
"bootstrap": "https://cdn.jsdelivr.net/npm/bootstrap@5.3.0/+esm"
}
}</script>
Import maps are a native browser feature. They work in all browsers thanks to a "shim" file that's included automatically by the AssetMapper component (all modern browsers support them natively).
When you import bootstrap
from your JavaScript, the browser will look at
the importmap
and see that it should fetch the package from the URL.
But where did the /assets/duck.js
import entry come from? Great question!
The assets/app.js
file above imports ./duck.js
. When you import a file using a
relative path, your browser looks for that file relative to the one importing
it. So, it would look for /assets/duck.js
. That URL would be correct,
except that the duck.js
file is versioned. Fortunately, the AssetMapper component
sees that import and adds a mapping from /assets/duck.js
to the correct, versioned
filename. The result: importing ./duck.js
just works!
Preloading and Initializing "app.js"
In addition to the importmap, the {{ importmap() }}
Twig function also renders
an ES module shim (see the polyfill config) and
a few other things, like a set of "preloads":
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<link rel="modulepreload" href="/assets/app-4e986c1a2318dd050b1d47db8d856278.js">
<link rel="modulepreload" href="/assets/duck-1b7a64b3b3d31219c262cf72521a5267.js">
In importmap.php
, each entry can have a preload
option. If set to true
,
a <link rel="modulepreload">
tag is rendered for that entry as well as for
any JavaScript files it imports (this happens for "relative" - ./
or ../
-
imports only). This is a performance optimization and you can learn more about below
in Performance: Add Preloading.
The importmap()
function also renders one more line:
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<script type="module">import 'app';</script>
So far, the snippets shown export an importmap
and even hinted to the
browser that it should preload some files. But the browser hasn't yet been told to
actually parse and execute any JavaScript. This line does that: it imports the
app
entry, which causes the code in assets/app.js
to be executed.
Importing Specific Files From a 3rd Party Package
Sometimes you'll need to import a specific file from a package. For example, suppose you're integrating highlight.js and want to import just the core and a specific language:
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import hljs from 'highlight.js/lib/core';
import javascript from 'highlight.js/lib/languages/javascript';
hljs.registerLanguage('javascript', javascript);
hljs.highlightAll();
In this case, adding the highlight.js
package to your importmap.php
file
won't work: whatever your importing - e.g. highlight.js/lib/core
- needs to
exactly match an entry in the importmap.php
file.
Instead, use importmap:require
and pass it the exact paths you need. This
also shows how you can require multiple packages at once:
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$ php bin/console importmap:require highlight.js/lib/core highlight.js/lib/languages/javascript
Global Variables like jQuery
You might be accustomed to relying on global variables - like jQuery's $
variable:
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// assets/app.js
import 'jquery';
// app.js or any other file
$('.something').hide(); // WILL NOT WORK!
But in a module environment (like with AssetMapper), when you import
a library like jquery
, it does not create a global variable. Instead, you
should import it and set it to a variable in every file you need it:
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import $ from 'jquery';
$('.something').hide();
You can even do this from an inline script tag:
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<script type="module">
import $ from 'jquery';
$('.something').hide();
</script>
If you do need something to become a global variable, you do it manually
from inside app.js
:
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import $ from 'jquery';
// things on "window" become global variables
window.$ = $;
Handling 3rd-Party CSS
With the importmap:require
command, you can quickly use any JavaScript
package. But what about CSS? For example, the bootstrap
package also contains
a CSS file.
Including CSS is a bit more manual, but still easy enough. To find the CSS, we recommend using jsdelivr.com:
- Search for the package on jsdelivr.com.
- Once on the package page (e.g. https://www.jsdelivr.com/package/npm/bootstrap),
sometimes the
link
tag to the CSS file will already be shown in the "Install" box. - If not, click the "Files" tab and find the CSS file you need. For example,
the
bootstrap
package has adist/css/bootstrap.min.css
file. If you're not sure which file to use, check thepackage.json
file. Often this will have amain
orstyle
key that points to the CSS file.
Once you have the URL, include it in base.html.twig
:
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{% block stylesheets %}
+ <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.0/dist/css/bootstrap.min.css">
<link rel="stylesheet" href="{{ asset('styles/app.css') }}">
{% endblock %}
If you'd rather download the CSS file and include it locally, you can do that.
For example, you could manually download, save it to assets/vendor/bootstrap.min.css
and then include it with:
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<link rel="stylesheet" href="{{ asset('vendor/bootstrap.min.css') }}">
Lazily Importing CSS from a JavaScript File
When using a bundler like Encore, you can import CSS from a JavaScript file:
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// this CAN work (keep reading), but will be loaded lazily
import 'swiper/swiper-bundle.min.css';
This can work with importmaps, but it should not be used for critical CSS that needs to be loaded before the page is rendered because the browser won't download the CSS until the JavaScript file executed.
However, if you do want to lazily-load a CSS file, you can make this work
by using the importmap:require
command and pointing it at a CSS file.
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$ php bin/console importmap:require swiper/swiper-bundle.min.css
This works because jsdelivr
returns a URL to a JavaScript file that,
when executed, adds the CSS to your page.
Issues and Debugging
There are a few common errors and problems you might run into.
Missing importmap Entry
One of the most common errors will come from your browser's console, and will something like this:
Failed to resolve module specifier " bootstrap". Relative references must start with either "/", "./", or "../".
Or:
The specifier "bootstrap" was a bare specifier, but was not remapped to anything. Relative module specifiers must start with "./", "../" or "/".
This means that, somewhere in your JavaScript, you're importing a 3rd party
package - e.g. import 'bootstrap'
. The browser tries to find this
package in your importmap
file, but it's not there.
The fix is almost always to add it to your importmap
:
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$ php bin/console importmap:require bootstrap
Note
Some browsers, like Firefox, show where this "import" code lives, while others like Chrome currently do not.
404 Not Found for a JavaScript, CSS or Image File
Sometimes a JavaScript file you're importing (e.g. import './duck.js'
),
or a CSS/image file you're referencing won't be found, and you'll see a 404
error in your browser's console. You'll also notice that the 404 URL is missing
the version hash in the filename (e.g. a 404 to /assets/duck.js
instead of
a path like /assets/duck.1b7a64b3b3d31219c262cf72521a5267.js
).
This is usually because the path is wrong. If you're referencing the file directly in a Twig template:
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<img src="{{ asset('images/duck.png') }}">
Then the path that you pass asset()
should be the "logical path" to the
file. Use the debug:asset-map
command to see all valid logical paths
in your app.
More likely, you're importing the failing asset from a CSS file (e.g.
@import url('other.css')
) or a JavaScript file:
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// assets/controllers/farm-controller.js
import '../farm/chicken.js';
When doing this, the path should be relative to the file that's importing it
(and, in JavaScript files, should start with ./
or ../
). In this case,
../farm/chicken.js
would point to assets/farm/chicken.js
. To
see a list of all invalid imports in your app, run:
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$ php bin/console cache:clear
$ php bin/console debug:asset-map
Any invalid imports will show up as warnings on top of the screen (make sure
you have symfony/monolog-bundle
installed):
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WARNING [asset_mapper] Unable to find asset "../images/ducks.png" referenced in "assets/styles/app.css".
WARNING [asset_mapper] Unable to find asset "./ducks.js" imported from "assets/app.js".
Missing Asset Warnings on Commented-out Code
The AssetMapper component looks in your JavaScript files for import
lines so
that it can automatically add them to your importmap.
This is done via regex and works very well, though it isn't perfect. If you
comment-out an import, it will still be found and added to your importmap. That
doesn't harm anything, but could be surprising.
If the imported path cannot be found, you'll see warning log when that asset is being built, which you can ignore.
Deploying with the AssetMapper Component
When you're ready to deploy, "compile" your assets during deployment:
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$ php bin/console asset-map:compile
That's it! This will write all your assets into the public/assets/
directory,
along with a few JSON files so that the importmap
can be rendered lightning fast.
But to make sure your site is performant, be sure that your web server (or a proxy) is running HTTP/2, is compressing your assets and setting long-lived Expires headers on them. See Optimization for more details.
Optimizing Performance
To make your AssetMapper-powered site fly, there are a few things you need to do. If you want to take a shortcut, you can use a service like Cloudflare, which will automatically do most of these things for you:
- Use HTTP/2: Your web server must be running HTTP/2 (or HTTP/3) so the browser can download assets in parallel. HTTP/2 is automatically enabled in Caddy and can be activated in Nginx and Apache. Or, proxy your site through a service like Cloudflare, which will automatically enable HTTP/2 for you.
- Compress your assets: Your web server should compress (e.g. using gzip) your assets (JavaScript, CSS, images) before sending them to the browser. This is automatically enabled in Caddy and can be activated in Nginx and Apache. Or, proxy your site through a service like Cloudflare, which will automatically compress your assets for you. In Cloudflare, you can also enable auto minify to further compress your assets (e.g. removing whitespace and comments from JavaScript and CSS files).
- Set long-lived Expires headers: Your web server should set long-lived Expires headers on your assets. Because the AssetMapper component includes a version hash in the filename of each asset, you can safely set the Expires header to a very long time in the future (e.g. 1 year). This isn't automatic in any web server, but can be easily enabled.
Once you've done these things, you can use a tool like Lighthouse to validate the performance of your site!
Performance: Add Preloading
One common issue that LightHouse may report is:
Avoid Chaining Critical Requests
Some items in this list are fine. But if this list is long or some items are multiple-levels deep, that is something you should fix with "preloading". To understand the problem, imagine that you have this setup:
assets/app.js
imports./duck.js
assets/duck.js
importsbootstrap
When the browser downloads the page, this happens:
- The browser downloads
assets/app.js
; - It then sees the
./duck.js
import and downloadsassets/duck.js
; - It then sees the
bootstrap
import and downloadsassets/bootstrap.js
.
Instead of downloading all 3 files in parallel, the browser is forced to
download them one-by-one as it discovers them. This hurts performance. To fix
this, in importmap.php
, add a preload
key to the app
entry, which
points to the assets/app.js
file. Actually, this should already be
done for you:
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// importmap.php
return [
'app' => [
'path' => 'app.js',
'preload' => true,
],
// ...
];
Thanks to this, the AssetMapper component will render a "preload" tag onto your page
for assets/app.js
and any other JavaScripts files that it imports using
a relative path (i.e. starting with ./
or ../
):
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<link rel="preload" href="/assets/app.js" as="script">
<link rel="preload" href="/assets/duck.js" as="script">
This tells the browser to start downloading both of these files immediately,
even though it hasn't yet seen the import
statement for assets/duck.js
You'll also want to preload bootstrap
as well, which you can do in the
same way:
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// importmap.php
return [
// ...
'bootstrap' => [
'path' => '...',
'preload' => true,
],
];
Note
As described above, when you preload assets/app.js
, the AssetMapper component
find all of the JavaScript files that it imports using a relative path
and preloads those as well. However, it does not currently do this when
you import "packages" (e.g. bootstrap
). These packages will already
live in your importmap.php
file, so their preload setting is handled
explicitly in that file.
Frequently Asked Questions
Does the AssetMapper Component Combine Assets?
Nope! But that's because this is no longer necessary!
In the past, it was common to combine assets to reduce the number of HTTP requests that were made. Thanks to advances in web servers like HTTP/2, it's typically not a problem to keep your assets separate and let the browser download them in parallel. In fact, by keeping them separate, when you update one asset, the browser can continue to use the cached version of all of your other assets.
See Optimization for more details.
Does the AssetMapper Component Minify Assets?
Nope! Minifying or compressing assets is important, but can be done by your web server or a service like Cloudflare. See Optimization for more details.
Is the AssetMapper Component Production Ready? Is it Performant?
Yes! Very! The AssetMapper component leverages advances in browser technology (like
importmaps and native import
support) and web servers (like HTTP/2, which allows
assets to be downloaded in parallel). See the other questions about minimization
and combination and Optimization for more details.
The https://ux.symfony.com site runs on the AssetMapper component and has a 99% Google Lighthouse score.
Does the AssetMapper Component work in All Browsers?
Yup! Features like importmaps and the import
statement are supported
in all modern browsers, but the AssetMapper component ships with an ES module shim
to support importmap
in old browsers. So, it works everywhere (see note
below).
Inside your own code, if you're relying on modern ES6 JavaScript features like the class syntax, this is supported in all but the oldest browsers. If you do need to support very old browsers, you should use a tool like Encore instead of the AssetMapper component.
Note
The import statement can't be polyfilled or shimmed to work on every browser. However, only the oldest browsers don't support it - basically IE 11 (which is no longer supported by Microsoft and has less than .4% of global usage).
The importmap
feature is shimmed to work in all browsers by the
AssetMapper component. However, the shim doesn't work with "dynamic" imports:
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// this works
import { add } from './math.js';
// this will not work in the oldest browsers
import('./math.js').then(({ add }) => {
// ...
});
If you want to use dynamic imports and need to support certain older browsers
(https://caniuse.com/import-maps), you can use an importShim()
function
from the shim: https://www.npmjs.com/package/es-module-shims#user-content-polyfill-edge-case-dynamic-import
Can I Use with Sass or Tailwind?
Sure! See Using Tailwind CSS or Using Sass.
Can I use with TypeScript, JSX or Vue?
Probably not.
TypeScript, by its very nature, requires a build step.
JSX can be compiled directly to a native JavaScript file but if you're using a lot of JSX, you'll probably want to use a tool like Encore. See the UX React Documentation for more details about using with the AssetMapper component.
Vue files can be written in native JavaScript, and those will work with
the AssetMapper component. But you cannot write single-file components (i.e. .vue
files) with component, as those must be used in a build system. See the
UX Vue.js Documentation for more details about using with the AssetMapper
component.
Using Tailwind CSS
To use the Tailwind CSS framework with the AssetMapper component, check out symfonycasts/tailwind-bundle.
Using Sass
To use Sass with AssetMapper component, check out symfonycasts/sass-bundle.
Third-Party Bundles & Custom Asset Paths
All bundles that have a Resources/public/
or public/
directory will
automatically have that directory added as an "asset path", using the namespace:
bundles/<BundleName>
. For example, if you're using BabdevPagerfantaBundle
and you run the debug:asset-map
command, you'll see an asset whose logical
path is bundles/babdevpagerfanta/css/pagerfanta.css
.
This means you can render these assets in your templates using the
asset()
function:
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<link rel="stylesheet" href="{{ asset('bundles/babdevpagerfanta/css/pagerfanta.css') }}">
Actually, this path - bundles/babdevpagerfanta/css/pagerfanta.css
- already
works in applications without the AssetMapper component, because the assets:install
command copies the assets from bundles into public/bundles/
. However, when
the AssetMapper component is enabled, the pagerfanta.css
file will automatically
be versioned! It will output something like:
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<link rel="stylesheet" href="/assets/bundles/babdevpagerfanta/css/pagerfanta-ea64fc9c55f8394e696554f8aeb81a8e.css">
Overriding 3rd-Party Assets
If you want to override a 3rd-party asset, you can do that by creating a
file in your assets/
directory with the same name. For example, if you
want to override the pagerfanta.css
file, create a file at
assets/bundles/babdevpagerfanta/css/pagerfanta.css
. This file will be
used instead of the original file.
Note
If a bundle renders their own assets, but they use a non-default asset package, then the AssetMapper component will not be used. This happens, for example, with EasyAdminBundle.
Importing Assets Outside of the assets/
Directory
You cannot currently import assets that live outside of your asset path
(i.e. the assets/
directory). For example, this won't work:
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/* assets/styles/app.css */
/* you cannot reach above assets/ */
@import url('../../vendor/babdev/pagerfanta-bundle/Resources/public/css/pagerfanta.css');
/* using a logical path won't work either */
@import url('bundles/babdevpagerfanta/css/pagerfanta.css');
This wouldn't work either:
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// assets/app.js
// you cannot reach above assets/
import '../vendor/symfony/ux-live-component/assets/dist/live_controller.js';
// using a logical path won't work either (the "@symfony/ux-live-component" path is added by the LiveComponent library)
import '@symfony/ux-live-component/live_controller.js';
// importing like a JavaScript "package" won't work
import '@symfony/ux-live-component';
For CSS files, you can solve this by adding a link
tag to your template
instead of using the @import
statement.
For JavaScript files, you can add an entry to your importmap
file:
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$ php bin/console importmap:require @symfony/ux-live-component --path=vendor/symfony/ux-live-component/assets/dist/live_controller.js
Then you can import '@symfony/ux-live-component'
like normal. The --path
option tells the command to point to a local file instead of a package.
In this case, the @symfony/ux-live-component
argument could be anything:
whatever you use here will be the string that you can use in your import
.
If you get an error like this:
The "some/package" importmap entry contains the path "vendor/some/package/assets/foo.js" but it does not appear to be in any of your asset paths.
It means that you're pointing to a valid file, but that file isn't in any of
your asset paths. You can fix this by adding the path to your asset_mapper.yaml
file:
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# config/packages/asset_mapper.yaml
framework:
asset_mapper:
paths:
- assets/
- vendor/some/package/assets
Then try the command again.
Configuration Options
You can see every available configuration option and some info by running:
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$ php bin/console config:dump framework asset_mapper
Some of the more important options are described below.
framework.asset_mapper.paths
This config holds all of the directories that will be scanned for assets. This can be a simple list:
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framework:
asset_mapper:
paths:
- assets/
- vendor/some/package/assets
Of you can give each path a "namespace" that will be used in the asset map:
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framework:
asset_mapper:
paths:
assets/: ''
vendor/some/package/assets/: 'some-package'
In this case, the "logical path" to all of the files in the vendor/some/package/assets/
directory will be prefixed with some-package
- e.g. some-package/foo.js
.
framework.asset_mapper.excluded_patterns
This is a list of glob patterns that will be excluded from the asset map:
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framework:
asset_mapper:
excluded_patterns:
- '*/*.scss'
You can use the debug:asset-map
command to double-check that the files
you expect are being included in the asset map.
framework.asset_mapper.importmap_polyfill
Configure the polyfill for older browsers. Default is ES module shim. You can pass
any URL to be included, or false
to disable the polyfill.
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framework:
asset_mapper:
importmap_polyfill: false # disable the shim ...
# importmap_polyfill: 'https://...' # ... or pass some custom URL
framework.asset_mapper.importmap_script_attributes
This is a list of attributes that will be added to the <script>
tags
rendered by the {{ importmap() }}
Twig function:
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framework:
asset_mapper:
importmap_script_attributes:
crossorigin: 'anonymous'
Page-Specific CSS & JavaScript
Sometimes you may choose to include CSS or JavaScript files only on certain
pages. To add a CSS file to a specific page, create the file, then add a
link
tag to it like normal:
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{# templates/products/checkout.html.twig #}
{% block stylesheets %}
{{ parent() }}
<link rel="stylesheet" href="{{ asset('styles/checkout.css') }}">
{% endblock %}
For JavaScript, first create the new file (e.g. assets/checkout.js
). Then,
add a script
tag that imports it:
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{# templates/products/checkout.html.twig #}
{% block javascripts %}
{{ parent() }}
<script type="module">
import '{{ asset('checkout.js') }}';
</script>
{% endblock %}
This instructs your browser to download and execute the file.
In this setup, the normal app.js
file will be executed first and then
checkout.js
. If, for some reason, you want to execute only checkout.js
and not app.js
, override the javascript
block entirely and render
checkout.js
through the importmap()
function:
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{# templates/products/checkout.html.twig #}
{% block javascripts %}
<script type="module">
{{ importmap(asset('checkout.js')) }}
</script>
{% endblock %}
The important thing is that the importmap()
function must be called exactly
one time on each page. It outputs the importmap
and also adds a
<script type="module">
tag that loads the app.js
file or whatever path
you pass to importmap()
.
Note
If you look at the source of your page, by default, the <script type="module">
from importmap()
will contain import 'app';
- not something like
import /assets/app-4e986c1a2318dd050b1d47.js
. Both would work - but
because app
appears in your importmap.php
, the browser will read app
from the importmap
on the page and ultimately load /assets/app-4e986c1a2318dd050b1d47.js
The AssetMapper Component Caching System in dev
When developing your app in debug mode, the AssetMapper component will calculate the content of each asset file and cache it. Whenever that file changes, the component will automatically re-calculate the content.
The system also accounts for "dependencies": If app.css
contains
@import url('other.css')
, then the app.css
file contents will also be
re-calculated whenever other.css
changes. This is because the version hash of other.css
will change... which will cause the final content of app.css
to change, since
it includes the final other.css
filename inside.
Mostly, this system just works. But if you have a file that is not being re-calculated when you expect it to, you can run:
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$ php bin/console cache:clear
This will force the AssetMapper component to re-calculate the content of all files.